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Fan Expo 2010 – Camilla d’Errico Interview

One of our first stops at Fan Expo this year was at Camilla d’Errico’s booth.  She has a unique art style that bridges the gap between anime and western style comics work, which she’s using to full effect in her book Tanpopo.  The book uses the text of classic literature, such as Faust, accompanied by her characters. You don’t have to take our word for it though, as you can catch some examples at her website.  As an added bonus, she’s donated some of her work to our Swagbag 2010…

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Fan Expo 2010 – The Anthology Project

Last year at Fan Expo, we spoke with Nick Thornborrow of The Anthology Project, which was aiming not just to put out a quality collection of shorts from a variety of artists, but to really care about the physical quality of the book itself… to make a beautiful “artifact” as Nick put it. Well, the book was released a few months ago, and he has no worries in that department.  The artwork from each of the contributors really pops in this hardbound, and really does them justice.  Nick also mentions…

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Fan Expo 2010 – Lar deSouza Interview

Lar deSouza, the rather prolific artist of Least I Could Do and Looking For Group, let us sit down with him ‘in booth’ during Fan Expo this year.  Despite almost constantly drawing and signing, something I gather he does all the time no matter where he is, he found the time to talk about the different approaches he takes for each of the webcomics he works on, and the value of trying to copy another artist’s style, not for the end result, but to figure out their process.

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Fan Expo 2010 – Jeff Lemire Interview

Peter B. sits down with Jeff Lemire, creator of Sweet Tooth (see Peter’s review) and Essex County, to talk about his influences, and the recurring theme of small town life in his work.  The next chapter of Sweet Tooth will give readers more insight to Jepperd’s background.  Jeff also mentions that the mysterious event that led to the current day situation will get an explanation, though he drops no hints. He also talks a bit about his upcoming Superboy comic (the Kon-El Superboy), and that both The Phantom Stranger and…

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At X’10 – Fable III interview with Josh Atkins

In our final interview at Microsoft’s X’10 event in Toronto, we talk with Design Director Josh Atkins of Lionhead Studios about what to expect in Fable III, and the importance of storytelling in video games, from the writing to the voice talent.  One of the goals was to engage the player enough to actually put down the controller and think about the moral decisions they make. “For us, the idea of a choice, it really has to make you care.  It can’t just be so good/evil.  It’s got to be…

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At X’10 – Fallout: New Vegas

Taking place about 3 years after the events of Fallout 3, Fallout: New Vegas spans an area about the size of the Capital Wasteland, but it’s not quite the post apocalyptic environment.  Since Vegas wasn’t directly targeted in the attacks of the Great War, they still have power, which means there’s going to be a lot more colour in the new game. You can expect about the same amount of game play as in the Fallout 3, but they’ve introduced a few new elements, such as the Companion Wheel, which…

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At X’10 – Assassins Creed Brotherhood brings new multiplayer mode

(or hit the YouTube version) Aleissia Laidacker from Ubisoft Montreal takes us through some of the opening of Assassins Creed Brotherhood, and chats with us about some of the new features in both single and multiplayer modes.  Ubisoft appears to have further refined and added new elements to the engine, which includes a lot more horseplay (literally), some new mission variety, and at least one multiplayer mode that they’re openly talking about. There ARE some spoilers in the video above, and after the break, so keep that in mind.

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At X’10 – Windows Phone 7 with Xbox Live

Alex and I attended Microsoft’s X’10 event in Toronto, and the first order of business was to get a look at Windows Phone 7 in action – actually, I played a little Fable 3 before Alex showed up, but that’s another interview in the pipeline, but I digress.  Greg Milligan of Microsoft gave us a demonstration of the new mobile platform, and showed off some of the Xbox Live integration as well.  All in all it looks pretty impressive, and the screen response, even on the LG prototype phone (which…

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Walking Dead dispatches

AMC and the producers of The Walking Dead are managing to keep fans updated on the series production almost daily. In the latest round, there are a couple of notable interviews on the official blog, including one with producer Gale Anne Hurd of The Terminator and Aliens fame, as well as the director of the second episode, Michelle MacLaren (who also directed, among others, the 3rd season opener for the brilliant Breaking Bad). The really good news is that Robert Kirkman, creator of the comic series, appears to be very…

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Miguel Sternberg Interview

Miguel of Spooky Squid Games came by the studio to give us a taste of Guerrilla Gardening: Seeds of Revolution, which looks fantastic (see the dev blog here).  He also sat down with Alex in what was originally going to be a short interview, but turned out to be quite the discussion about his own work, indie game development and in particular, some great insights to the Toronto indie game scene.

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