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Windows Phone 7 development details surface
Also, as for development tools, Silverlight, XNA (used by Zune and Xbox devs), and .NET CF are all available. Although Silverlight and XNA are new to the phone platform, .NET has been a Windows Mobile staple for quite a long time. Both these docs, and a recent interview over at tweakers.net with Maarten Sonneveld of Microsoft Netherlands, basically confirm that although current applications won’t run on the new phones, it’s more a matter of tweaking for the new UI than anything else. There are some debates whether the translation is entirely clear, so the issue of easy conversion is not entirely clear.
Read on for
One element of these docs that seems to be largely overlooked is that MS will allow hardware partners to access the system at a deeper level than independent developers. This would theoretically allow a manufacturer such as HTC or Samsung to create their own custom ‘experiences’ on the phone. In the past, partners would create their own custom GUIs as they saw fit, but moving forward, Microsoft will have a hand in approving any such changes. For example, take HTC’s Sense UI, which is available on both Windows Mobile 6.x and Google Android devices. Right now, HTC doesn’t need approval for making Sense. They just put it on their devices. In the Windows Phone 7 world, it appears that Microsoft will have a more direct say in such changes, which seems in line with their policy of taking a much more hands on approach to devices, instead of handing out OS licenses to anyone with $20 in their pocket.
Although I wouldn’t expect any heavily customized UIs out of the gate, we probably will be seeing Sense UI for WP7S at some point.
Also, there were some rumours that the sample Windows Phone device at MWC was made by Asus. The below video from Slashgear has a Microsoft rep confirming it, right at the beginning.
Docs: