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Hydrophobia: Annals of bad encounter design

Hydrophobia was maybe a bad choice of game to play right after Dead Space 2, because despite their many differences I can’t help but compare aspects between the two. There’s no way a budget XBLA game made by a relatively small developer is going to compete with a big-budget sequel with the might of EA’s vast resources behind it, but luckily for Hydrophobia most of its problems are ones of polish…

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