Mobile Flash’s Growing Pains

I’ve recently commented on the lack of games on Android and thought that the Android market could use a good tower defense game. Of course, it would be nice to make money on my side projects, so I thought it would be really good to port my game to iOS and other modern devices, maximizing my potential market and ideally, selling a lot more games. The problem is that me and a friend working on a game don’t have the time, energy or mental fortitude to port our game to…

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