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Halo Ballet: Dance Dance Evolved?

Miguel of Spooky Squid fame just passed on this link to the premiere of the Halo Ballet.  Yes, as in the Bungie developed video game.  This Sunday at The Music Gallery in Toronto, modern dancers will perform live choreographed machinima via networked Xbox 360s. X AVANT Festival — “Dance Dance Revolution™” featuring Halo Ballet™ + The Aperghis Suite + The Plunder Suite Modern dancers take on John Oswald, Georges Aperghis and the Halo™ video game environment Halo™ Ballet: Inspired by machinima — the repurposing of 3D graphics engines from video games…

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Halo: Reach – a review and a fond farewell

A Fond Farewell When Halo: Reach was announced as a prequel, a lot of gamers expressed their concerns,making comparisons to Lucas’s critical failure with the Star Wars movie prequels.  This totally ignores that one of the defining differences between film and video games is that it’s pretty hard to make a game worse than the original.  Unless, as a developer, you’re completely phoning it in, a large part of the art of game making, as opposed to film making, is tweaking the elements of gameplay, not just making the graphics…

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At X’10 – Halo: Reach sneak peak

One of the closed door events at X’10 this year was for the highly anticipated final chapter of Halo, at least from Bungie.  Unfortunately, once we were ushered behind the heavy curtains we weren’t allowed to actually record anything, but we did get to see the first single player missions, Noble Actual and Winter Contingency in action.  The single player gameplay was exactly what one would expect out of Halo, with even more polish put on the engine itself.  While Reach introduces squad play, there’s no real squad mechanic in…

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Halo: Reach – Deliver Hope live action trailer

With less than a month to go until Halo: Reach hits store shelves, wrapping up Bungie’s involvement with the seminal Xbox franchise, new live action trailers have been coming out on a regular basis.  Besides making a great game in its own right, the live action trailers are effective at delivering an emotional impact, and for me, always leave me saying… “Movie please?” Catch the earlier Hybrid live trailer after the break…

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Halo 2600 kicks it old school

Ed Fries, who helped get Microsoft Game Studios get of the ground, and was a seminal part of the original Xbox project at Redmond, has kind of come full circle, then back again.  Although he’s currently involved in a number of other gaming projects, it’s this little diversion called Hal0 2600 that is worth checking out.  It’s a full fledged Atari 2600 adaptation of Halo… sadly it doesn’t include Warthog levels, as for some strange reason, the 128 bytes of RAM wasn’t quite enough… The thing you need to realize…

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Halo: Reach – The Battle Begins trailer

A new trailer was launched today for Halo: Reach, and this time around, it’s focusing more on the dramatic elements than the multiplayer gameplay.  Although thoroughly impressed with the multiplayer beta that came out in the spring, it’s good to see some more focus on the single player story.  Gamers have logged millions of hours of game time on the Xbox Live servers, but for me, the Halo series has always been about the epic space opera.  There are few game franchises that manage to capture that sense of scale…

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Halo: Reach release date announced

Now that the beta for Halo: Reach has run its course, Bungie has announced that the full game will be coming out September 14, 2010. I wouldn’t be surprised if Bungie collected a LOT of debugging information during the beta, either. In less than 3 weeks, the beta run saw over 2.7 million users log 16 million hours and 1.1 billion kills. That’s over a kill a minute, if you’re curious. “It’s exceeded our expectations,” said Bungie Studios community director Brian Jarrard. “Our only real perspective going into this was…

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Halo 3 “Believe” behind the scenes

If you haven’t been paying attention, what is probably the most anticipated video game of the year launches in less than 24 hours. Microsoft has been gearing up the marketing blitz for Halo 3 for the Xbox 360. The “Believe” campaign is interesting in that they opted to built a real world diorama depicting a massive battle. In the spot, a camera pans through this frozen battle, complete with explosions. The work that Method Studios put into the building of the set is phenomenal, which included building a complete CG…

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